Commit Graph

4 Commits

Author SHA1 Message Date
Nicholas Hastings
f382c3fb5b
Fix gamedata gamebin paths for x64, CS:GO-based games (#2370) (#2374)
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2025-11-07 15:30:46 +00:00
Peak
5c507cc35c
Implement File.Size (#2131)
* Implement file size method for already open files

* Switch from fseek/ftell to fileno/fstat size reading
2024-04-13 18:14:52 +00:00
Nicholas Hastings
ecb707e38d
Add support for other engine binaries in game configs (#1414). (#1626)
* Add support for other engine binaries in game configs (#1414).

* Add engine bin path for CRC bin lookup and filter out addons from GAMEBIN.

* MAX_PATH -> PLATFORM_MAX_PATH.

* Fix library lookup on Linux.

Before this, there was a bad assumption that, like on Windows, POSIX module
handle pointers were within the module's address space (and thus usable
with dladdr). That's not true!

Instead, to get a usable address on all platforms, we'll do a lookup of the
CreateInterface function that exists in all modules. This also has the
(arguable) benefit of further locking this implementation to modules owned
by the game.

To get a valid address inside the module now on both p
2022-12-28 22:58:30 +00:00
David Anderson
4e275eea97 Split intercom.h into separate headers and reduce shared header inclusion. 2015-08-31 10:00:49 -07:00