// vim: set ts=4 sw=4 tw=99 noet : // ============================================================================= // SourceMod // Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved. // ============================================================================= // // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License, version 3.0, as published by the // Free Software Foundation. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along with // this program. If not, see . // // As a special exception, AlliedModders LLC gives you permission to link the // code of this program (as well as its derivative works) to "Half-Life 2," the // "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software // by the Valve Corporation. You must obey the GNU General Public License in // all respects for all other code used. Additionally, AlliedModders LLC grants // this exception to all derivative works. AlliedModders LLC defines further // exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), // or . #include "GameHooks.h" #include "sourcemod.h" #include "ConVarManager.h" #include "command_args.h" #include "provider.h" KHook::Virtual CallGlobalChangeCallback_Hook(&ICvar::CallGlobalChangeCallbacks, &GameHooks::OnConVarChanged, nullptr); GameHooks::GameHooks() : #if SOURCE_ENGINE != SE_DARKMESSIAH m_GameDLLOnQueryCvarValueFinishedHook(&IServerGameDLL::OnQueryCvarValueFinished, this, &GameHooks::GameDLLOnQueryCvarValueFinished, nullptr), m_VSPOnQueryCvarValueFinishedHook(&IServerPluginCallbacks::OnQueryCvarValueFinished, this, &GameHooks::VSPOnQueryCvarValueFinished, nullptr), #endif m_SetCommandClient(&IServerGameClients::SetCommandClient, this, &GameHooks::SetCommandClient, nullptr) ,client_cvar_query_mode_(ClientCvarQueryMode::Unavailable) ,last_command_client_(-1) { } void GameHooks::Start() { // Hook ICvar::CallGlobalChangeCallbacks. CallGlobalChangeCallback_Hook.Add(icvar); // Episode 2 has this function by default, but the older versions do not. #if SOURCE_ENGINE == SE_EPISODEONE if (g_SMAPI->GetGameDLLVersion() >= 6) { m_GameDLLOnQueryCvarValueFinishedHook.Add(gamedll); client_cvar_query_mode_ = ClientCvarQueryMode::DLL; } #endif m_SetCommandClient.Add(serverClients); } void GameHooks::OnVSPReceived() { if (client_cvar_query_mode_ != ClientCvarQueryMode::Unavailable) return; if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL || vsp_version < 2) return; #if SOURCE_ENGINE != SE_DARKMESSIAH m_VSPOnQueryCvarValueFinishedHook.Add(vsp_interface); client_cvar_query_mode_ = ClientCvarQueryMode::VSP; #endif } void GameHooks::Shutdown() { CallGlobalChangeCallback_Hook.Remove(icvar); m_GameDLLOnQueryCvarValueFinishedHook.Remove(gamedll); m_SetCommandClient.Remove(serverClients); m_VSPOnQueryCvarValueFinishedHook.Remove(vsp_interface); client_cvar_query_mode_ = ClientCvarQueryMode::Unavailable; } #if SOURCE_ENGINE >= SE_ORANGEBOX KHook::Return GameHooks::OnConVarChanged(ICvar*, ConVar *pConVar, const char *oldValue, float flOldValue) #else KHook::Return GameHooks::OnConVarChanged(ICvar*, ConVar *pConVar, const char *oldValue) #endif { #if SOURCE_ENGINE < SE_ORANGEBOX float flOldValue = atof(oldValue); #endif g_ConVarManager.OnConVarChanged(pConVar, oldValue, flOldValue); return { KHook::Action::Ignore }; } #if SOURCE_ENGINE != SE_DARKMESSIAH void GameHooks::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue){ int client = IndexOfEdict(pPlayer); # if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE || SOURCE_ENGINE == SE_MCV if (g_Players.HandleConVarQuery(cookie, client, result, cvarName, cvarValue)) return; # endif g_ConVarManager.OnClientQueryFinished(cookie, client, result, cvarName, cvarValue); } #endif KHook::Return GameHooks::GameDLLOnQueryCvarValueFinished(IServerGameDLL*, QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue) { OnQueryCvarValueFinished(cookie, pPlayer, result, cvarName, cvarValue); return { KHook::Action::Ignore }; } KHook::Return GameHooks::VSPOnQueryCvarValueFinished(IServerPluginCallbacks*, QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue) { OnQueryCvarValueFinished(cookie, pPlayer, result, cvarName, cvarValue); return { KHook::Action::Ignore }; } ke::RefPtr GameHooks::AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback) { return new CommandHook(cmd, callback, false); } ke::RefPtr GameHooks::AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback) { return new CommandHook(cmd, callback, true); } KHook::Return GameHooks::SetCommandClient(IServerGameClients*, int client) { last_command_client_ = client + 1; return { KHook::Action::Ignore }; } CommandHook::CommandHook(ConCommand *cmd, const Callback &callback, bool post) : callback_(callback), m_DispatchHook(&ConCommand::Dispatch, this, (post) ? nullptr : &CommandHook::Dispatch, (post) ? &CommandHook::Dispatch : nullptr) { m_DispatchHook.Add(cmd); } CommandHook::~CommandHook() { } #if SOURCE_ENGINE >= SE_ORANGEBOX KHook::Return CommandHook::Dispatch(ConCommand*, const CCommand& command) #else KHook::Return CommandHook::Dispatch(ConCommand*) #endif { DISPATCH_PROLOGUE; EngineArgs args(command); AddRef(); bool rval = callback_(sCoreProviderImpl.CommandClient(), &args); Release(); if (rval) { return { KHook::Action::Supersede }; } return { KHook::Action::Ignore }; }