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* Add new IntHashMap and IntMap natives This is a continuation of #579. [HashMap] Adds new IntHashMap and IntMap natives. This patch makes the following changes * Refactors StringHashMap to a generic HashMap template * Adds the IntHashMap class * Adds new IntMap natives * Adds IntMap tests to the tries test suite [HashMap] Reverted rename of CharsAndLength [HashMap] Use more descriptive template names [HashMap] Removed old-style natives [HashMap] Removed IntHash class [HashMap] Reverted some search & replace errors Co-authored-by: Geoffrey McRae <geoff@hostfission.com> * Fix spelling mistake + include * Fix tries test * Update tests with clone + ContainsKey --------- Co-authored-by: Geoffrey McRae <geoff@hostfission.com> Co-authored-by: Nicholas Hastings <nshastings@gmail.com>
267 lines
6.2 KiB
C++
267 lines
6.2 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _include_sourcemod_hashtable_h_
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#define _include_sourcemod_hashtable_h_
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/**
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* @file sm_stringhashmap.h
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*
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* @brief Generic Key -> Value map class, based on a hash table. The Key, in
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* this case, is always an ASCII string, and the value type is a template
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* parameter. This class is intended as a drop-in replacement for KTrie
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* (though the retrieve() signature has been improved).
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*
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* If your Value type already contains the key string, consider using
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* NameHashSet instead.
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*/
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#include <string.h>
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#include <utility>
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#include <am-allocator-policies.h>
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#include <am-hashmap.h>
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#include <am-string.h>
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namespace SourceMod
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{
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namespace detail
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{
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class CharsAndLength
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{
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public:
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CharsAndLength(const char *str)
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: str_(str),
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length_(0)
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{
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int c;
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uint32_t hash = 0;
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while ((c = *str++))
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hash = c + (hash << 6) + (hash << 16) - hash;
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hash_ = hash;
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length_ = str - str_ - 1;
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}
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uint32_t hash() const {
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return hash_;
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}
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const char *c_str() const {
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return str_;
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}
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size_t length() const {
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return length_;
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}
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private:
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const char *str_;
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size_t length_;
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uint32_t hash_;
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};
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struct StringHashMapPolicy
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{
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static inline bool matches(const CharsAndLength &lookup, const std::string &key) {
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return lookup.length() == key.length() &&
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memcmp(lookup.c_str(), key.c_str(), key.length()) == 0;
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}
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static inline uint32_t hash(const CharsAndLength &key) {
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return key.hash();
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}
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};
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struct IntHashMapPolicy
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{
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static inline bool matches(const int32_t lookup, const int32_t compare) {
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return lookup == compare;
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}
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static inline uint32_t hash(const int32_t key) {
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return ke::HashInt32(key);
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}
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};
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}
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template <typename T, typename KeyStoreType, typename Policy, typename ContainerType, typename KeyLookupType>
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class HashMap
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{
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typedef ke::HashMap<KeyStoreType, T, Policy> Internal;
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public:
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HashMap()
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: internal_(ke::SystemAllocatorPolicy()),
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memory_used_(0)
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{
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if (!internal_.init())
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internal_.allocPolicy().reportOutOfMemory();
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}
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typedef typename Internal::Result Result;
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typedef typename Internal::Insert Insert;
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typedef typename Internal::iterator iterator;
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// Some KTrie-like helper functions.
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bool retrieve(const KeyLookupType &aKey, T *aResult = NULL)
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{
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ContainerType key(aKey);
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Result r = internal_.find(key);
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if (!r.found())
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return false;
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if (aResult)
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*aResult = r->value;
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return true;
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}
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bool retrieve(const KeyLookupType &aKey, T **aResult)
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{
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ContainerType key(aKey);
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Result r = internal_.find(key);
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if (!r.found())
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return false;
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*aResult = &r->value;
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return true;
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}
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Result find(const KeyLookupType &aKey)
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{
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ContainerType key(aKey);
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return internal_.find(key);
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}
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bool contains(const KeyLookupType &aKey)
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{
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ContainerType key(aKey);
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Result r = internal_.find(key);
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return r.found();
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}
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template <typename UV>
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bool replace(const KeyLookupType &aKey, UV &&value)
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{
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ContainerType key(aKey);
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Insert i = internal_.findForAdd(key);
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if (!i.found())
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{
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memory_used_ += key.length() + 1;
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if (!internal_.add(i, aKey))
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return false;
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}
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i->value = std::forward<UV>(value);
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return true;
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}
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template <typename UV>
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bool insert(const KeyLookupType &aKey, UV &&value)
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{
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ContainerType key(aKey);
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Insert i = internal_.findForAdd(key);
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if (i.found())
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return false;
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if (!internal_.add(i, aKey, std::forward<UV>(value)))
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return false;
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memory_used_ += key.length() + 1;
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return true;
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}
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bool remove(const KeyLookupType &aKey)
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{
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ContainerType key(aKey);
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Result r = internal_.find(key);
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if (!r.found())
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return false;
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memory_used_ -= key.length() + 1;
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internal_.remove(r);
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return true;
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}
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void remove(Result &r)
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{
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internal_.remove(r);
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}
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void clear()
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{
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internal_.clear();
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}
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iterator iter()
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{
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return internal_.iter();
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}
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size_t mem_usage() const
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{
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return internal_.estimateMemoryUse() + memory_used_;
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}
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size_t elements() const
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{
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return internal_.elements();
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}
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Insert findForAdd(const KeyLookupType &aKey)
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{
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ContainerType key(aKey);
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return internal_.findForAdd(key);
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}
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// Note that |i->key| must be set after calling this, and the key must
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// be the same as used with findForAdd(). It is best to avoid these two
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// functions as the combined variants above are safer.
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bool add(Insert &i)
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{
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return internal_.add(i);
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}
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// Only value needs to be set after.
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bool add(Insert &i, const KeyLookupType &aKey)
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{
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if (!internal_.add(i, aKey))
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return false;
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return true;
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}
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private:
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Internal internal_;
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size_t memory_used_;
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};
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template <typename T>
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using StringHashMap = HashMap<T, std::string, detail::StringHashMapPolicy, detail::CharsAndLength, const char *>;
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template <typename T>
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using IntHashMap = HashMap<T, int32_t, detail::IntHashMapPolicy, const int32_t, int32_t>;
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}
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#endif // _include_sourcemod_hashtable_h_
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