sourcemod/gamedata/sdktools.games/game.hl2mp.txt
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Update HL2DM x86-64 SDKTools Gamedata (#2300)
2025-03-10 15:46:28 +00:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Half-Life 2: Deathmatch */
"hl2mp"
{
"Signatures"
{
/* CBaseAnimating::LookupAttachment */
"LookupAttachment"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x31\x03\x00\x00\x00\x75\x2A\x83\xBE\x50\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x50\x04\x00\x00\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
"linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
}
"FireOutput"
{
/* CBaseEntityOutput::FireOutput */
/* String: "(%0.2f) output: (%s,%s) -> (%s,%s,%.1f)" */
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x40\x01\x00\x00\x8B\xC1"
"windows64" "\x48\x8B\xC4\x48\x89\x50\x10\x48\x89\x48\x08\x41\x54"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"linux64" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
"Offsets"
{
"GiveNamedItem"
{
"windows" "407"
"windows64" "407"
"linux" "408"
"linux64" "408"
}
"RemovePlayerItem"
{
"windows" "276"
"windows64" "276"
"linux" "277"
"linux64" "277"
}
"Weapon_GetSlot"
{
"windows" "274"
"windows64" "274"
"linux" "275"
"linux64" "275"
}
"Ignite"
{
"windows" "215"
"windows64" "215"
"linux" "216"
"linux64" "216"
}
"Extinguish"
{
"windows" "219"
"windows64" "219"
"linux" "220"
"linux64" "220"
}
"Teleport"
{
"windows" "110"
"windows64" "110"
"linux" "111"
"linux64" "111"
}
"CommitSuicide"
{
"windows" "446"
"windows64" "446"
"linux" "446"
"linux64" "446"
}
"GetVelocity"
{
"windows" "143"
"windows64" "143"
"linux" "144"
"linux64" "144"
}
"EyeAngles"
{
"windows" "134"
"windows64" "134"
"linux" "135"
"linux64" "135"
}
"AcceptInput"
{
"windows" "38"
"windows64" "38"
"linux" "39"
"linux64" "39"
}
"SetEntityModel"
{
"windows" "26"
"windows64" "26"
"linux" "27"
"linux64" "27"
}
"WeaponEquip"
{
"windows" "267"
"windows64" "267"
"linux" "268"
"linux64" "268"
}
"Activate"
{
"windows" "35"
"windows64" "35"
"linux" "36"
"linux64" "36"
}
"PlayerRunCmd"
{
"windows" "425"
"windows64" "425"
"linux" "426"
"linux64" "426"
}
"GiveAmmo"
{
"windows" "258"
"windows64" "258"
"linux" "259"
"linux64" "259"
}
"SetOwnerEntity"
{
"windows" "18"
"windows64" "18"
"linux" "19"
"linux64" "19"
}
"GetAttachment"
{
"windows" "211"
"windows64" "211"
"linux" "212"
"linux64" "212"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}