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137 lines
1.7 KiB
Plaintext
137 lines
1.7 KiB
Plaintext
"Games"
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{
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"zps"
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{
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"Offsets"
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{
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"CanBeAutobalanced"
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{
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"windows" "465"
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"linux" "466"
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}
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"GroundEntChanged"
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{
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"windows" "178"
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"linux" "180"
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}
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"OnTakeDamage_Alive"
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{
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"windows" "283"
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"linux" "284"
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}
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"GetMaxHealth"
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{
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"windows" "118"
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"linux" "119"
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}
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"Blocked"
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{
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"windows" "101"
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"linux" "102"
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}
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/* CBaseCombatWeapon::Reload */
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"Reload"
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{
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"windows" "287"
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"linux" "288"
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}
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"EndTouch"
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{
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"windows" "99"
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"linux" "100"
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}
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/* CBaseEntity::FireBullets(FireBulletsInfo_t const&) */
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"FireBullets"
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{
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"windows" "113"
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"linux" "113"
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}
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"OnTakeDamage"
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{
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"windows" "61"
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"linux" "62"
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}
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"PreThink"
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{
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"windows" "348"
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"linux" "349"
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}
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"PostThink"
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{
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"windows" "349"
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"linux" "350"
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}
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"SetTransmit"
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{
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"windows" "20"
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"linux" "21"
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}
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"ShouldCollide"
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{
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"windows" "16"
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"linux" "17"
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}
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"Spawn"
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{
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"windows" "22"
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"linux" "23"
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}
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"StartTouch"
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{
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"windows" "97"
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"linux" "98"
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}
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"Think"
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{
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"windows" "49"
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"linux" "50"
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}
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"Touch"
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{
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"windows" "98"
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"linux" "99"
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}
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"TraceAttack"
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{
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"windows" "59"
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"linux" "60"
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}
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"Use"
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{
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"windows" "96"
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"linux" "97"
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}
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"VPhysicsUpdate"
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{
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"windows" "158"
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"linux" "159"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "277"
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"linux" "278"
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}
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"Weapon_CanUse"
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{
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"windows" "271"
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"linux" "272"
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}
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"Weapon_Drop"
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{
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"windows" "274"
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"linux" "275"
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}
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"Weapon_Equip"
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{
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"windows" "272"
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"linux" "273"
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}
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"Weapon_Switch"
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{
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"windows" "275"
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"linux" "276"
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}
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}
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}
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}
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