mirror of
https://github.com/alliedmodders/sourcemod.git
synced 2025-12-08 19:08:35 +00:00
SourceMod - Source Engine Scripting and Administration
This patch uses SmxBuilder from spcomp2 to replace the old assemble() pipeline. Instead of generating into an old AMX structure, and then decoding that into SMX, we now directly generate into SMX. This greatly simplifies code generation and smx building. |
||
|---|---|---|
| configs | ||
| core | ||
| editor | ||
| extensions | ||
| gamedata | ||
| knight/shared | ||
| loader | ||
| msvc10 | ||
| plugins | ||
| public | ||
| sourcepawn | ||
| tools | ||
| translations | ||
| versionlib | ||
| .arcconfig | ||
| .gitignore | ||
| .travis.yml | ||
| AMBuildScript | ||
| changelog.txt | ||
| configure.py | ||
| product.version | ||
| pushbuild.txt | ||
| README.md | ||
SourceMod
General
- SourceMod website: Source Engine scripting and server administration
- Forum: Discussion forum including plugin/extension development
- General documentation: Miscellaneous information about SourceMod
- Latest release: The latest stable SourceMod release
- Build snapshots: Builds of recent development versions
Development
- Issue tracker: Issues that require back and forth communication
- Building SourceMod: Instructions on how to build SourceMod itself using AMBuild
- SourcePawn scripting: SourcePawn examples and introduction to the language
- SourceMod extension development: C++ examples and introduction to various extension interfaces