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SourceMod - Source Engine Scripting and Administration
This commit allows the user to have a consistent minimum number of maps in the vote, regardless how many previous maps are excluded. It also improves the handling of the situation, when the number of previous maps to exclude is set higher than the number of available maps. Instead of excluding no previous maps, it will exclude until the minimum include count is reached. |
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|---|---|---|
| .github | ||
| bridge/include | ||
| configs | ||
| core | ||
| editor | ||
| extensions | ||
| gamedata | ||
| licenses | ||
| loader | ||
| plugins | ||
| public | ||
| sourcepawn@381bc02811 | ||
| tools | ||
| translations | ||
| versionlib | ||
| .arcconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| .travis.yml | ||
| AMBuildScript | ||
| appveyor.yml | ||
| changelog.txt | ||
| configure.py | ||
| product.version | ||
| pushbuild.txt | ||
| README.md | ||
SourceMod
General
- SourceMod website: Source Engine scripting and server administration
- Forum: Discussion forum including plugin/extension development
- General documentation: Miscellaneous information about SourceMod
- Stable builds: The latest stable SourceMod releases
- Dev builds: Builds of recent development versions
Development
- Issue tracker: Issues that require back and forth communication
- Building SourceMod: Instructions on how to build SourceMod itself using AMBuild
- SourcePawn scripting: SourcePawn examples and introduction to the language
- SourceMod plugin API: Online SourceMod plugin API reference generated from the include files
- SourceMod extension development: C++ examples and introduction to various extension interfaces
Contact
License
SourceMod is licensed under the GNU General Public License version 3. Special exceptions are outlined in the LICENSE.txt file inside of the licenses folder.