mirror of
https://github.com/alliedmodders/sourcemod.git
synced 2025-12-06 18:08:36 +00:00
Adds some missing virtual offsets for SDKHooks and SDKTools.
Updates some Windows signatures.
(cherry picked from commit e55747a9e4)
203 lines
3.7 KiB
Plaintext
203 lines
3.7 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "16"
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"linux" "20"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x89\xE5\x89\xC8\x8B\x4D\x08\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04"
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"linux" "\x55\x89\xE5\x56\xE8\x2A\x2A\x2A\x2A\x58\x81\xC0\xCF\x27\x58\x00"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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/* Search any functions with the "CAI_StandoffBehavior::PrescheduleThink" string, FindEntityByClassname is called with "ai_battle_line" string as a parameter */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x89\xE5\x53\x57\x56\x83\xEC\x08\x8B\x45\x2A\x85\xC0\x0F\x85"
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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/* CBaseEntityOutput::FireOutput */
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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"windows" "\x55\x89\xE5\x53\x57\x56\x81\xEC\x10\x01\x00\x00\x8B\x71"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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"LookupAttachment"
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{
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/* CBaseAnimating::LookupAttachment */
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/* Called in a function that has the "zipline" and "cable/cable.vmt" strings.
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* Inside this function, search for a function call that passes the "zipline" string as the only parameter.
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* That function is CBaseAnimating::LookupAttachment.
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*/
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"library" "server"
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"windows" "\x31\xC0\x80\xB9\x2A\x2A\x2A\x2A\x00\x0F\x85"
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"linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
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}
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}
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}
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"synergy"
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{
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"Offsets"
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{
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"SetOwnerEntity"
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{
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"windows" "17"
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"linux" "18"
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}
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/* CBasePlayer */
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"GiveNamedItem"
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{
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"windows" "408"
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"linux" "409"
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}
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"RemovePlayerItem"
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{
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"windows" "271"
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"linux" "272"
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}
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"Weapon_GetSlot"
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{
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"windows" "269"
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"linux" "270"
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}
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"Ignite"
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{
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"windows" "210"
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"linux" "211"
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}
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"Extinguish"
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{
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"windows" "214"
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"linux" "215"
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}
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"Teleport"
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{
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"windows" "109"
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"linux" "110"
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}
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"CommitSuicide"
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{
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"windows" "446"
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"linux" "447"
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}
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"GetVelocity"
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{
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"windows" "141"
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"linux" "142"
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}
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"EyeAngles"
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{
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"windows" "132"
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"linux" "133"
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}
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"AcceptInput"
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{
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"windows" "36"
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"linux" "37"
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}
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"SetEntityModel"
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{
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"windows" "24"
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"linux" "25"
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}
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"WeaponEquip"
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{
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"windows" "262"
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"linux" "263"
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}
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"Activate"
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{
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"windows" "33"
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"linux" "34"
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}
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"RemoveAllItems"
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{
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"windows" "349"
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"linux" "350"
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}
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"PlayerRunCmd"
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{
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"windows" "426"
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"linux" "427"
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}
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"GiveAmmo"
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{
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"windows" "253"
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"linux" "254"
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}
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"GetAttachment"
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{
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"windows" "206"
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"linux" "207"
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}
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}
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"Keys"
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{
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"GameRulesProxy" "CNHL2MPGameRulesProxy"
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"GameRulesDataTable" "hl2mp_gamerules_data"
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}
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}
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}
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