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SourceMod - Source Engine Scripting and Administration
Summary: When there are more than 32768 SLOC in a file, spcomp underflows when storing debug info. These are safe to change as the file-backed struct uses uint32_t already. Test Plan: Compiled the test plugin from bug 5959. I didn't load it, but it compiled without error and the SMX file is valid. Reviewers: BAILOPAN Differential Revision: https://phabricator.alliedmods.net/D2 --HG-- extra : rebase_source : fa907333b8c0dcab6e78c69ad4a92cdfb048083f extra : amend_source : c7d2ec7d8b880459a57e4b2df5c1e8bbab5585bb |
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|---|---|---|
| configs | ||
| core | ||
| editor | ||
| extensions | ||
| gamedata | ||
| knight/shared | ||
| loader | ||
| msvc10 | ||
| plugins | ||
| public | ||
| sourcepawn | ||
| tools | ||
| translations | ||
| .arcconfig | ||
| .hgignore | ||
| .hgtags | ||
| AMBuildScript | ||
| changelog.txt | ||
| configure.py | ||
| NOTICE.txt | ||
| product.version | ||
| pushbuild.txt | ||