A tickrate enabler for Source engine games
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daemon32 bd86eaa954 Add Windows support (very hacky!)
- Updated sourcehook_source to the latest css branch
    - Created a VS2013 project/solution for tickrate_enabler
2016-01-03 16:33:54 -08:00
sourcehook_objects Initial commit 2016-01-02 12:09:26 -08:00
sourcehook_source Add Windows support (very hacky!) 2016-01-03 16:33:54 -08:00
tickrate_enabler Add Windows support (very hacky!) 2016-01-03 16:33:54 -08:00
LICENSE.txt Initial commit 2016-01-02 12:09:26 -08:00
Makefile Initial commit 2016-01-02 12:09:26 -08:00
README.txt Initial commit 2016-01-02 12:09:26 -08:00
serverplugin_empty.cpp Add Windows support (very hacky!) 2016-01-03 16:33:54 -08:00
SOURCEHOOK_LICENSE.txt Initial commit 2016-01-02 12:09:26 -08:00

Instructions:

Clone https://github.com/alliedmodders/hl2sdk (with the specific branch you want) and point HL2SDK to the root of the git repo.

You might also have to build https://github.com/alliedmodders/metamod-source first, then set MMSDK (in the Makefile) accordingly.
Or, you can use the enclosed sourcehook object files, however this may stop working in the future.
Then `make ENGINE=<yourengine>`

(This was updated to use ServerGameDLL010)

The license for serverplugin_empty.cpp is in LICENSE.txt and the license for sourcehook is in SOURCEHOOK_LICENSE.txt