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29 lines
1.4 KiB
Markdown
29 lines
1.4 KiB
Markdown
#Tickrate Enabler
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**(This was updated to use ServerGameDLL010)**
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##How to use:
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1. Get the latest release for your OS at: https://github.com/daemon32/tickrate_enabler/releases
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2. Extract the archive to your game folder (For example: cstrike)
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3. Add '-tickrate <number>' to your launch parameters
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##Linux Build Instructions:
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1. Clone https://github.com/alliedmodders/hl2sdk to the branch 'css' and point HL2SDK to the root of the git repo.
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2. You might also have to build https://github.com/alliedmodders/metamod-source first, then set MMSDK (in the Makefile) accordingly. (Or, you can use the enclosed sourcehook object files, however this may stop working in the future.)
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3. Run `make ENGINE=<yourengine>`
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##Windows Build Instructions:
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1. Clone https://github.com/alliedmodders/hl2sdk to the branch 'css' and point HL2SDKCSS to the root of the git repo.
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2. You might also have to build https://github.com/alliedmodders/metamod-source first, then set MMSDK (in your environment variables) accordingly. (Or, you can use the enclosed sourcehook object files, however this may stop working in the future.)
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3. Open the solution
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4. Make sure that the build type is set to 'Release'
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5. Right click the project name in the Solution Explorer
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6. Click 'Build'
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7. You'll find 'tickrate_enabler.dll' in the tickrate_enabler\Release folder
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**The license for serverplugin_empty.cpp is in LICENSE.txt and the license for sourcehook is in SOURCEHOOK_LICENSE.txt**
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