Found a new silent soundscape

This commit is contained in:
Haze1337 2022-03-08 19:07:48 +03:00
parent eebf8935c7
commit b9f111e55a

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@ -247,7 +247,7 @@ public void OnMapStart()
{
static const char sSilentSoundScapes[][] = {
"port.LightHum2",
"test_tvset"
"Nothing"
};
gI_SilentSoundScape = -1;