mirror of
https://github.com/Haze1337/Sound-Manager.git
synced 2025-12-06 18:08:34 +00:00
Исправления форматирования и кода (#1)
* added .gitignore * basic formatting * menu refactoring * - renamed Connect_MuteAmbient -> ConnectMuteAmbientTimer - added generic MuteAmbientForClient for ambient blocking - renamed Timer_MuteAmbient -> MuteAmbientTimer - refactored ambient related functions * refactored normal soundhook * updated dhooks callbacks * fixed menu action end (?) * updated CSS_Hook_ShotgunShot * adjust menu * remove tabs
This commit is contained in:
parent
4ee8bd2424
commit
dfc9f59f36
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
# editors
|
||||||
|
.vscode
|
||||||
@ -5,6 +5,7 @@
|
|||||||
#include <dhooks>
|
#include <dhooks>
|
||||||
|
|
||||||
#pragma newdecls required
|
#pragma newdecls required
|
||||||
|
#pragma semicolon 1
|
||||||
|
|
||||||
public Plugin myinfo =
|
public Plugin myinfo =
|
||||||
{
|
{
|
||||||
@ -22,24 +23,24 @@ public Plugin myinfo =
|
|||||||
#define Mute_AllPackets (1 << 4)
|
#define Mute_AllPackets (1 << 4)
|
||||||
#define Debug (1 << 5)
|
#define Debug (1 << 5)
|
||||||
|
|
||||||
//Player settings
|
// Player settings
|
||||||
int gI_Settings[MAXPLAYERS+1];
|
int gI_Settings[MAXPLAYERS+1];
|
||||||
|
|
||||||
//Debug
|
// Debug
|
||||||
int gI_LastSoundScape[MAXPLAYERS+1];
|
int gI_LastSoundScape[MAXPLAYERS+1];
|
||||||
|
|
||||||
//Cookie
|
// Cookie
|
||||||
Handle gH_SettingsCookie = null;
|
Handle gH_SettingsCookie = null;
|
||||||
|
|
||||||
//Dhooks
|
// Dhooks
|
||||||
Handle gH_AcceptInput = null;
|
Handle gH_AcceptInput = null;
|
||||||
|
|
||||||
//For Sounds
|
// For Sounds
|
||||||
bool gB_ShouldHookStotgunShot = false;
|
bool gB_ShouldHookStotgunShot = false;
|
||||||
ArrayList gA_PlayEverywhereAmbients = null;
|
ArrayList gA_PlayEverywhereAmbients = null;
|
||||||
ArrayList gA_AmbientEntities = null;
|
ArrayList gA_AmbientEntities = null;
|
||||||
|
|
||||||
//Late Load
|
// Late Load
|
||||||
bool gB_LateLoad = false;
|
bool gB_LateLoad = false;
|
||||||
|
|
||||||
//-----------------------FORWARDS-------------------------
|
//-----------------------FORWARDS-------------------------
|
||||||
@ -50,36 +51,36 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
|
|||||||
|
|
||||||
public void OnPluginStart()
|
public void OnPluginStart()
|
||||||
{
|
{
|
||||||
//Commands
|
// Commands
|
||||||
RegConsoleCmd("sm_snd", Command_Sounds, "");
|
RegConsoleCmd("sm_snd", Command_Sounds);
|
||||||
RegConsoleCmd("sm_sound", Command_Sounds, "");
|
RegConsoleCmd("sm_sound", Command_Sounds);
|
||||||
RegConsoleCmd("sm_sounds", Command_Sounds, "");
|
RegConsoleCmd("sm_sounds", Command_Sounds);
|
||||||
RegConsoleCmd("sm_music", Command_Sounds, "");
|
RegConsoleCmd("sm_music", Command_Sounds);
|
||||||
RegConsoleCmd("sm_stopmusic", Command_Sounds, "");
|
RegConsoleCmd("sm_stopmusic", Command_Sounds);
|
||||||
RegConsoleCmd("sm_stopsounds", Command_Sounds, "");
|
RegConsoleCmd("sm_stopsounds", Command_Sounds);
|
||||||
|
|
||||||
//Cookie
|
// Cookie
|
||||||
gH_SettingsCookie = RegClientCookie("sounds_setting", "Sound Manager Settings", CookieAccess_Protected);
|
gH_SettingsCookie = RegClientCookie("sounds_setting", "Sound Manager Settings", CookieAccess_Protected);
|
||||||
|
|
||||||
//ArrayList for ambient_generic's with spawnflags & 1 (play everywhere [1])
|
// ArrayList for ambient_generic's with spawnflags & 1 (play everywhere [1])
|
||||||
gA_PlayEverywhereAmbients = new ArrayList(ByteCountToCells(4));
|
gA_PlayEverywhereAmbients = new ArrayList(ByteCountToCells(4));
|
||||||
|
|
||||||
//ArrayList for ambient_generic's
|
// ArrayList for ambient_generic's
|
||||||
gA_AmbientEntities = new ArrayList(ByteCountToCells(4));
|
gA_AmbientEntities = new ArrayList(ByteCountToCells(4));
|
||||||
|
|
||||||
//Hook round_start
|
// Hook round_start
|
||||||
HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
|
HookEvent("round_start", Event_RoundStart, EventHookMode_PostNoCopy);
|
||||||
|
|
||||||
//Dhooks
|
// Dhooks
|
||||||
HookSoundScapes();
|
HookSoundScapes();
|
||||||
HookAcceptInput();
|
HookAcceptInput();
|
||||||
|
|
||||||
//Sound Hooks
|
// Sound Hooks
|
||||||
AddNormalSoundHook(SoundHook_Normal);
|
AddNormalSoundHook(SoundHook_Normal);
|
||||||
AddAmbientSoundHook(SoundHook_Ambient);
|
AddAmbientSoundHook(SoundHook_Ambient);
|
||||||
AddTempEntHook("Shotgun Shot", CSS_Hook_ShotgunShot);
|
AddTempEntHook("Shotgun Shot", CSS_Hook_ShotgunShot);
|
||||||
|
|
||||||
//Late Load
|
// Late Load
|
||||||
if(gB_LateLoad)
|
if(gB_LateLoad)
|
||||||
{
|
{
|
||||||
int entity = -1;
|
int entity = -1;
|
||||||
@ -92,15 +93,17 @@ public void OnPluginStart()
|
|||||||
|
|
||||||
for(int i = 1; i <= MaxClients; i++)
|
for(int i = 1; i <= MaxClients; i++)
|
||||||
{
|
{
|
||||||
if(IsValidClient(i))
|
if(!IsValidClient(i))
|
||||||
{
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if(AreClientCookiesCached(i))
|
if(AreClientCookiesCached(i))
|
||||||
{
|
{
|
||||||
OnClientCookiesCached(i);
|
OnClientCookiesCached(i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnEntityCreated(int entity, const char[] classname)
|
public void OnEntityCreated(int entity, const char[] classname)
|
||||||
@ -114,7 +117,7 @@ public void OnEntityCreated(int entity, const char[] classname)
|
|||||||
public void OnClientDisconnect_Post(int client)
|
public void OnClientDisconnect_Post(int client)
|
||||||
{
|
{
|
||||||
gI_Settings[client] = 0;
|
gI_Settings[client] = 0;
|
||||||
CheckHooks();
|
CheckShotgunShotHook();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClientCookiesCached(int client)
|
public void OnClientCookiesCached(int client)
|
||||||
@ -140,7 +143,7 @@ public void OnClientCookiesCached(int client)
|
|||||||
|
|
||||||
if(gI_Settings[client] & Mute_AmbientSounds)
|
if(gI_Settings[client] & Mute_AmbientSounds)
|
||||||
{
|
{
|
||||||
CreateTimer(1.0, Connect_MuteAmbient, GetClientSerial(client));
|
CreateTimer(1.0, ConnectMuteAmbientTimer, GetClientSerial(client));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//-------------------------------------------------------------
|
//-------------------------------------------------------------
|
||||||
@ -190,12 +193,17 @@ void HookSoundScapes()
|
|||||||
//void CEnvSoundscape::UpdateForPlayer( ss_update_t &update )
|
//void CEnvSoundscape::UpdateForPlayer( ss_update_t &update )
|
||||||
public MRESReturn DHook_UpdateForPlayer(int pThis, Handle hParams)
|
public MRESReturn DHook_UpdateForPlayer(int pThis, Handle hParams)
|
||||||
{
|
{
|
||||||
if(IsValidEdict(pThis))
|
if(!IsValidEdict(pThis))
|
||||||
{
|
{
|
||||||
|
return MRES_Ignored;
|
||||||
|
}
|
||||||
|
|
||||||
int client = DHookGetParamObjectPtrVar(hParams, 1, 0, ObjectValueType_CBaseEntityPtr);
|
int client = DHookGetParamObjectPtrVar(hParams, 1, 0, ObjectValueType_CBaseEntityPtr);
|
||||||
|
|
||||||
DHookSetParamObjectPtrVar(hParams, 1, 4, ObjectValueType_CBaseEntityPtr, 0);
|
DHookSetParamObjectPtrVar(hParams, 1, 4, ObjectValueType_CBaseEntityPtr, 0);
|
||||||
|
|
||||||
|
MRESReturn ret = MRES_Ignored;
|
||||||
|
|
||||||
if(gI_Settings[client] & Mute_SoundScapes)
|
if(gI_Settings[client] & Mute_SoundScapes)
|
||||||
{
|
{
|
||||||
SetEntProp(client, Prop_Data, "soundscapeIndex", 138);
|
SetEntProp(client, Prop_Data, "soundscapeIndex", 138);
|
||||||
@ -205,16 +213,15 @@ public MRESReturn DHook_UpdateForPlayer(int pThis, Handle hParams)
|
|||||||
PrintToChat(client, "[Debug] SoundScape Blocked (%d)", pThis);
|
PrintToChat(client, "[Debug] SoundScape Blocked (%d)", pThis);
|
||||||
}
|
}
|
||||||
|
|
||||||
gI_LastSoundScape[client] = GetEntProp(client, Prop_Data, "soundscapeIndex");
|
ret = MRES_Supercede;
|
||||||
return MRES_Supercede;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
ret = MRES_ChangedHandled;
|
||||||
|
}
|
||||||
|
|
||||||
gI_LastSoundScape[client] = GetEntProp(client, Prop_Data, "soundscapeIndex");
|
gI_LastSoundScape[client] = GetEntProp(client, Prop_Data, "soundscapeIndex");
|
||||||
return MRES_ChangedHandled;
|
return ret;
|
||||||
}
|
|
||||||
}
|
|
||||||
return MRES_Ignored;
|
|
||||||
}
|
}
|
||||||
//---------------------------------------------------------------
|
//---------------------------------------------------------------
|
||||||
|
|
||||||
@ -247,27 +254,33 @@ void HookAcceptInput()
|
|||||||
// virtual bool AcceptInput( const char *szInputName, CBaseEntity *pActivator, CBaseEntity *pCaller, variant_t Value, int outputID );
|
// virtual bool AcceptInput( const char *szInputName, CBaseEntity *pActivator, CBaseEntity *pCaller, variant_t Value, int outputID );
|
||||||
public MRESReturn DHook_AcceptInput(int pThis, Handle hReturn, Handle hParams)
|
public MRESReturn DHook_AcceptInput(int pThis, Handle hReturn, Handle hParams)
|
||||||
{
|
{
|
||||||
if(!DHookIsNullParam(hParams, 2) && !DHookIsNullParam(hParams, 3))
|
if(DHookIsNullParam(hParams, 2) || DHookIsNullParam(hParams, 3))
|
||||||
{
|
{
|
||||||
|
return MRES_Ignored;
|
||||||
|
}
|
||||||
|
|
||||||
|
int client = DHookGetParam(hParams, 2);
|
||||||
|
|
||||||
|
if(gI_Settings[client] & Mute_TriggerSounds == 0)
|
||||||
|
{
|
||||||
|
return MRES_Ignored;
|
||||||
|
}
|
||||||
|
|
||||||
char sParameter[128];
|
char sParameter[128];
|
||||||
DHookGetParamObjectPtrString(hParams, 4, 0, ObjectValueType_String, sParameter, sizeof(sParameter));
|
DHookGetParamObjectPtrString(hParams, 4, 0, ObjectValueType_String, sParameter, sizeof(sParameter));
|
||||||
|
|
||||||
if(StrContains(sParameter, "play ") != -1)
|
if(StrContains(sParameter, "play ") != -1)
|
||||||
{
|
|
||||||
int client = DHookGetParam(hParams, 2);
|
|
||||||
if(gI_Settings[client] & Mute_TriggerSounds)
|
|
||||||
{
|
{
|
||||||
if(gI_Settings[client] & Debug)
|
if(gI_Settings[client] & Debug)
|
||||||
{
|
{
|
||||||
PrintToChat(client, "[Debug] Output Blocked (%s)", sParameter);
|
PrintToChat(client, "[Debug] Output Blocked (%s)", sParameter);
|
||||||
}
|
}
|
||||||
|
|
||||||
DHookSetReturn(hReturn, false);
|
DHookSetReturn(hReturn, false);
|
||||||
return MRES_Supercede;
|
return MRES_Supercede;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
//PrintToChatAll("Activator: \x04%d\x01 \x04%s\x01", client, sParameter);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
//PrintToChatAll("Activator: \x04%d\x01 \x04%s\x01", client, sParameter);
|
||||||
return MRES_Ignored;
|
return MRES_Ignored;
|
||||||
}
|
}
|
||||||
//-----------------------------------------------------
|
//-----------------------------------------------------
|
||||||
@ -276,32 +289,38 @@ public MRESReturn DHook_AcceptInput(int pThis, Handle hReturn, Handle hParams)
|
|||||||
public Action Command_Sounds(int client, int args)
|
public Action Command_Sounds(int client, int args)
|
||||||
{
|
{
|
||||||
Menu menu = new Menu(MenuHandler_Sounds);
|
Menu menu = new Menu(MenuHandler_Sounds);
|
||||||
menu.SetTitle("Sound Manager");
|
menu.SetTitle("Sound Manager\n \n");
|
||||||
|
|
||||||
char sDisplay[64];
|
char sDisplay[64];
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Soundscapes: [%s]", gI_Settings[client] & Mute_SoundScapes ? "Muted" : "On");
|
char sInfo[16];
|
||||||
menu.AddItem("soundscapes", sDisplay);
|
|
||||||
|
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Ambient Sounds: [%s]", gI_Settings[client] & Mute_AmbientSounds ? "Muted" : "On");
|
FormatEx(sDisplay, 64, "Soundscapes: [%s]", gI_Settings[client] & Mute_SoundScapes ? "Muted" : "On");
|
||||||
menu.AddItem("ambient", sDisplay);
|
IntToString(Mute_SoundScapes, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
|
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Gun Sounds: [%s]", gI_Settings[client] & Mute_GunSounds ? "Muted" : "On");
|
FormatEx(sDisplay, 64, "Ambient Sounds: [%s]", gI_Settings[client] & Mute_AmbientSounds ? "Muted" : "On");
|
||||||
menu.AddItem("gun", sDisplay);
|
IntToString(Mute_AmbientSounds, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
|
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Trigger Sounds: [%s]", gI_Settings[client] & Mute_TriggerSounds ? "Muted" : "On");
|
FormatEx(sDisplay, 64, "Trigger Sounds: [%s]\n ", gI_Settings[client] & Mute_TriggerSounds ? "Muted" : "On");
|
||||||
menu.AddItem("trigger", sDisplay);
|
IntToString(Mute_TriggerSounds, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
|
|
||||||
|
FormatEx(sDisplay, 64, "Gun Sounds: [%s]\n ", gI_Settings[client] & Mute_GunSounds ? "Muted" : "On");
|
||||||
|
IntToString(Mute_GunSounds, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
|
|
||||||
|
FormatEx(sDisplay, 64, "Block all sound packets: [%s]", gI_Settings[client] & Mute_AllPackets ? "Yes" : "No");
|
||||||
|
IntToString(Mute_AllPackets, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
|
|
||||||
if(CheckCommandAccess(client, "soundmanager_debug", ADMFLAG_RCON))
|
if(CheckCommandAccess(client, "soundmanager_debug", ADMFLAG_RCON))
|
||||||
{
|
{
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Debug Prints: [%s]", gI_Settings[client] & Debug ? "Yes" : "No");
|
FormatEx(sDisplay, 64, "Debug Prints: [%s]", gI_Settings[client] & Debug ? "Yes" : "No");
|
||||||
menu.AddItem("debug", sDisplay);
|
IntToString(Debug, sInfo, 16);
|
||||||
|
menu.AddItem(sInfo, sDisplay);
|
||||||
}
|
}
|
||||||
|
|
||||||
FormatEx(sDisplay, sizeof(sDisplay), "Block All sound packets: [%s]", gI_Settings[client] & Mute_AllPackets ? "Yes" : "No");
|
|
||||||
menu.AddItem("all", sDisplay);
|
|
||||||
|
|
||||||
menu.Pagination = MENU_NO_PAGINATION;
|
|
||||||
menu.ExitButton = true;
|
|
||||||
menu.Display(client, MENU_TIME_FOREVER);
|
menu.Display(client, MENU_TIME_FOREVER);
|
||||||
return Plugin_Handled;
|
return Plugin_Handled;
|
||||||
}
|
}
|
||||||
@ -313,30 +332,12 @@ public int MenuHandler_Sounds(Menu menu, MenuAction action, int param1, int para
|
|||||||
char sInfo[16];
|
char sInfo[16];
|
||||||
menu.GetItem(param2, sInfo, 16);
|
menu.GetItem(param2, sInfo, 16);
|
||||||
|
|
||||||
if(StrEqual(sInfo, "soundscapes"))
|
int iOption = StringToInt(sInfo);
|
||||||
|
gI_Settings[param1] ^= iOption;
|
||||||
|
|
||||||
|
if(iOption == Mute_GunSounds)
|
||||||
{
|
{
|
||||||
gI_Settings[param1] ^= Mute_SoundScapes;
|
CheckShotgunShotHook();
|
||||||
}
|
|
||||||
else if(StrEqual(sInfo, "ambient"))
|
|
||||||
{
|
|
||||||
gI_Settings[param1] ^= Mute_AmbientSounds;
|
|
||||||
}
|
|
||||||
else if(StrEqual(sInfo, "gun"))
|
|
||||||
{
|
|
||||||
gI_Settings[param1] ^= Mute_GunSounds;
|
|
||||||
CheckHooks();
|
|
||||||
}
|
|
||||||
else if(StrEqual(sInfo, "trigger"))
|
|
||||||
{
|
|
||||||
gI_Settings[param1] ^= Mute_TriggerSounds;
|
|
||||||
}
|
|
||||||
else if(StrEqual(sInfo, "debug"))
|
|
||||||
{
|
|
||||||
gI_Settings[param1] ^= Debug;
|
|
||||||
}
|
|
||||||
else if(StrEqual(sInfo, "all"))
|
|
||||||
{
|
|
||||||
gI_Settings[param1] ^= Mute_AllPackets;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
char sCookie[16];
|
char sCookie[16];
|
||||||
@ -346,7 +347,7 @@ public int MenuHandler_Sounds(Menu menu, MenuAction action, int param1, int para
|
|||||||
Command_Sounds(param1, 0);
|
Command_Sounds(param1, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
else if(action == MenuAction_Cancel)
|
else if(action == MenuAction_End)
|
||||||
{
|
{
|
||||||
delete menu;
|
delete menu;
|
||||||
}
|
}
|
||||||
@ -395,26 +396,28 @@ public Action CSS_Hook_ShotgunShot(const char[] te_name, const int[] Players, in
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Check which clients need to be excluded.
|
// Check which clients need to be excluded.
|
||||||
int newTotal = 0;
|
int newClients[MAXPLAYERS+1];
|
||||||
int[] newClients = new int[MaxClients];
|
int count = 0;
|
||||||
|
|
||||||
for(int i = 0; i < numClients; i++)
|
for(int i = 0; i < numClients; i++)
|
||||||
{
|
{
|
||||||
int client = Players[i];
|
int iClient = Players[i];
|
||||||
|
|
||||||
if(!(gI_Settings[client] & Mute_GunSounds))
|
// player not muting gun sounds
|
||||||
|
if(gI_Settings[iClient] & Mute_GunSounds == 0)
|
||||||
{
|
{
|
||||||
newClients[newTotal++] = client;
|
newClients[count] = iClient;
|
||||||
|
count++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// No clients were excluded.
|
// No clients were excluded.
|
||||||
if(newTotal == numClients)
|
if(count == numClients)
|
||||||
{
|
{
|
||||||
return Plugin_Continue;
|
return Plugin_Continue;
|
||||||
}
|
}
|
||||||
// All clients were excluded and there is no need to broadcast.
|
// All clients were excluded and there is no need to broadcast.
|
||||||
else if(newTotal == 0)
|
else if(count == 0)
|
||||||
{
|
{
|
||||||
return Plugin_Stop;
|
return Plugin_Stop;
|
||||||
}
|
}
|
||||||
@ -432,18 +435,19 @@ public Action CSS_Hook_ShotgunShot(const char[] te_name, const int[] Players, in
|
|||||||
TE_WriteNum("m_iPlayer", TE_ReadNum("m_iPlayer"));
|
TE_WriteNum("m_iPlayer", TE_ReadNum("m_iPlayer"));
|
||||||
TE_WriteFloat("m_fInaccuracy", TE_ReadFloat("m_fInaccuracy"));
|
TE_WriteFloat("m_fInaccuracy", TE_ReadFloat("m_fInaccuracy"));
|
||||||
TE_WriteFloat("m_fSpread", TE_ReadFloat("m_fSpread"));
|
TE_WriteFloat("m_fSpread", TE_ReadFloat("m_fSpread"));
|
||||||
TE_Send(newClients, newTotal, delay);
|
TE_Send(newClients, count, delay);
|
||||||
|
|
||||||
return Plugin_Stop;
|
return Plugin_Stop;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Action Connect_MuteAmbient(Handle hTimer, any data)
|
public Action ConnectMuteAmbientTimer(Handle hTimer, any data)
|
||||||
{
|
{
|
||||||
int client = GetClientFromSerial(data);
|
int client = GetClientFromSerial(data);
|
||||||
|
|
||||||
if(IsValidClient(client))
|
if(!IsValidClient(client))
|
||||||
{
|
{
|
||||||
char sSound[128];
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
for(int i = 0; i < gA_PlayEverywhereAmbients.Length; i++)
|
for(int i = 0; i < gA_PlayEverywhereAmbients.Length; i++)
|
||||||
{
|
{
|
||||||
@ -451,41 +455,47 @@ public Action Connect_MuteAmbient(Handle hTimer, any data)
|
|||||||
|
|
||||||
if(entity != INVALID_ENT_REFERENCE)
|
if(entity != INVALID_ENT_REFERENCE)
|
||||||
{
|
{
|
||||||
GetEntPropString(entity, Prop_Data, "m_iszSound", sSound, sizeof(sSound));
|
MuteAmbientForClient(client, entity);
|
||||||
EmitSoundToClient(client, sSound, entity, SNDCHAN_STATIC, SNDLEVEL_NONE, SND_STOP, 0.0, SNDPITCH_NORMAL, _, _, _, true);
|
|
||||||
|
|
||||||
if(gI_Settings[client] & Debug)
|
|
||||||
{
|
|
||||||
PrintToChat(client, "[Debug] Ambient Blocked (%s)", sSound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Action Timer_MuteAmbient(Handle hTimer, any data)
|
void MuteAmbientForClient(int client, int entity)
|
||||||
{
|
{
|
||||||
int entity = EntRefToEntIndex(data);
|
if(!IsValidEdict(entity) || entity == INVALID_ENT_REFERENCE)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if(entity != INVALID_ENT_REFERENCE)
|
char sSound[PLATFORM_MAX_PATH];
|
||||||
{
|
GetEntPropString(entity, Prop_Data, "m_iszSound", sSound, PLATFORM_MAX_PATH);
|
||||||
char sSound[128];
|
|
||||||
|
|
||||||
for(int client = 1; client <= MaxClients; client++)
|
|
||||||
{
|
|
||||||
if(IsValidClient(client))
|
|
||||||
{
|
|
||||||
if(gI_Settings[client] & Mute_AmbientSounds)
|
|
||||||
{
|
|
||||||
GetEntPropString(entity, Prop_Data, "m_iszSound", sSound, sizeof(sSound));
|
|
||||||
EmitSoundToClient(client, sSound, entity, SNDCHAN_STATIC, SNDLEVEL_NONE, SND_STOP, 0.0, SNDPITCH_NORMAL, _, _, _, true);
|
EmitSoundToClient(client, sSound, entity, SNDCHAN_STATIC, SNDLEVEL_NONE, SND_STOP, 0.0, SNDPITCH_NORMAL, _, _, _, true);
|
||||||
|
|
||||||
if(gI_Settings[client] & Debug)
|
if(gI_Settings[client] & Debug)
|
||||||
{
|
{
|
||||||
PrintToChat(client, "[Debug] Ambient Blocked (%s)", sSound);
|
PrintToChat(client, "[Debug] Ambient Blocked (%s)", sSound);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action MuteAmbientTimer(Handle hTimer, any data)
|
||||||
|
{
|
||||||
|
int entity = EntRefToEntIndex(data);
|
||||||
|
|
||||||
|
if(!IsValidEdict(entity) || entity == INVALID_ENT_REFERENCE)
|
||||||
|
{
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for(int i = 1; i <= MaxClients; i++)
|
||||||
|
{
|
||||||
|
if(!IsValidClient(i))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(gI_Settings[i] & Mute_AmbientSounds)
|
||||||
|
{
|
||||||
|
MuteAmbientForClient(i, entity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -497,7 +507,7 @@ public Action SoundHook_Ambient(char sample[PLATFORM_MAX_PATH], int &entity, flo
|
|||||||
return Plugin_Continue;
|
return Plugin_Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
CreateTimer(0.1, Timer_MuteAmbient, EntIndexToEntRef(entity));
|
CreateTimer(0.1, MuteAmbientTimer, EntIndexToEntRef(entity));
|
||||||
|
|
||||||
return Plugin_Continue;
|
return Plugin_Continue;
|
||||||
}
|
}
|
||||||
@ -509,8 +519,11 @@ public Action SoundHook_Normal(int clients[MAXPLAYERS], int &numClients, char sa
|
|||||||
return Plugin_Continue;
|
return Plugin_Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(IsValidEntity(entity) && IsValidEdict(entity))
|
if(!IsValidEntity(entity) || !IsValidEdict(entity))
|
||||||
{
|
{
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
char sClassname[64];
|
char sClassname[64];
|
||||||
GetEntityClassname(entity, sClassname, sizeof(sClassname));
|
GetEntityClassname(entity, sClassname, sizeof(sClassname));
|
||||||
if(StrEqual(sClassname, "ambient_generic"))
|
if(StrEqual(sClassname, "ambient_generic"))
|
||||||
@ -520,12 +533,16 @@ public Action SoundHook_Normal(int clients[MAXPLAYERS], int &numClients, char sa
|
|||||||
|
|
||||||
for(int i = 0; i < numClients; i++)
|
for(int i = 0; i < numClients; i++)
|
||||||
{
|
{
|
||||||
if(gI_Settings[clients[i]] & Mute_AllPackets)
|
if(gI_Settings[clients[i]] & Mute_AllPackets == 0)
|
||||||
{
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if(gI_Settings[clients[i]] & Debug)
|
if(gI_Settings[clients[i]] & Debug)
|
||||||
{
|
{
|
||||||
PrintToChat(clients[i], "[Debug] Sound Blocked (%s)", sample);
|
PrintToChat(clients[i], "[Debug] Sound Blocked (%s)", sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the client from the array.
|
// Remove the client from the array.
|
||||||
for(int j = i; j < numClients-1; j++)
|
for(int j = i; j < numClients-1; j++)
|
||||||
{
|
{
|
||||||
@ -534,30 +551,28 @@ public Action SoundHook_Normal(int clients[MAXPLAYERS], int &numClients, char sa
|
|||||||
numClients--;
|
numClients--;
|
||||||
i--;
|
i--;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return (numClients > 0) ? Plugin_Changed : Plugin_Stop;
|
return (numClients > 0) ? Plugin_Changed : Plugin_Stop;
|
||||||
}
|
|
||||||
|
|
||||||
return Plugin_Continue;
|
|
||||||
}
|
}
|
||||||
//----------------------------------------------------
|
//----------------------------------------------------
|
||||||
|
|
||||||
void CheckHooks()
|
void CheckShotgunShotHook()
|
||||||
{
|
{
|
||||||
bool bShouldHook = false;
|
bool bShouldHook = false;
|
||||||
|
|
||||||
for(int i = 1; i <= MaxClients; i++)
|
for(int i = 1; i <= MaxClients; i++)
|
||||||
{
|
{
|
||||||
if(IsClientInGame(i))
|
if(!IsClientInGame(i))
|
||||||
{
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if(gI_Settings[i] & Mute_GunSounds)
|
if(gI_Settings[i] & Mute_GunSounds)
|
||||||
{
|
{
|
||||||
bShouldHook = true;
|
bShouldHook = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// Fake (un)hook because toggling actual hooks will cause server instability.
|
// Fake (un)hook because toggling actual hooks will cause server instability.
|
||||||
gB_ShouldHookStotgunShot = bShouldHook;
|
gB_ShouldHookStotgunShot = bShouldHook;
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user