update changelog

This commit is contained in:
rtldg 2022-06-28 04:24:22 +00:00
parent 1a86a2b643
commit 8b4db28cfb

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@ -17,6 +17,7 @@ Note: Dates are UTC+0.
- you can now hook trigger_multiples, func_buttons, and trigger_teleports by their hammerids or by `targetname` (trigger_multiple/func_button) / `target` (trigger_teleport). - you can now hook trigger_multiples, func_buttons, and trigger_teleports by their hammerids or by `targetname` (trigger_multiple/func_button) / `target` (trigger_teleport).
- trigger_teleports should usually be hooked by hammerid because hooking by target is a bit iffy. - trigger_teleports should usually be hooked by hammerid because hooking by target is a bit iffy.
- there's a menu that shows all the hookable things and the player's distance to them. also a menu option to hook the thing the player is looking at... - there's a menu that shows all the hookable things and the player's distance to them. also a menu option to hook the thing the player is looking at...
- oh yeah, it's `sm_hookzone` and also in the Timer Commands menu
- `shavit-zones-http.sp` added. maybe sourcejump can use it or something. - `shavit-zones-http.sp` added. maybe sourcejump can use it or something.
- this plugin is also a good example of how to use the new APIs for adding zones from other plugins. - this plugin is also a good example of how to use the new APIs for adding zones from other plugins.
- The dependencies & headers (sm-json & ripext) for this plugin are not included in the bhoptimer repo. You'll have to retrieve them yourself for now if you intend to compile this. - The dependencies & headers (sm-json & ripext) for this plugin are not included in the bhoptimer repo. You'll have to retrieve them yourself for now if you intend to compile this.
@ -30,7 +31,7 @@ Note: Dates are UTC+0.
- `MAX_ZONES` 64->128. `MAX_STAGES` 51->69. - `MAX_ZONES` 64->128. `MAX_STAGES` 51->69.
## everything else ## everything else
- added an option to use an duplicate other players' checkpoints (#1142) @Ciallo-Ani https://github.com/shavitush/bhoptimer/commit/487e3db9d09d704b67f66e928fcd36adfd990abf - added an option to use an duplicate other players' checkpoints (#1142) @sh4hrazad https://github.com/shavitush/bhoptimer/commit/487e3db9d09d704b67f66e928fcd36adfd990abf
- You can toggle this with `shavit_checkpoints_useothers` (default: 1) - You can toggle this with `shavit_checkpoints_useothers` (default: 1)
- new parameters added to `Shavit_OnTeleportPre`, `Shavit_OnTeleport`, `Shavit_OnSavePre`, `Shavit_OnSave`, `Shavit_OnCheckpointMenuSelect`, and `Shavit_TeleportToCheckpoint` - new parameters added to `Shavit_OnTeleportPre`, `Shavit_OnTeleport`, `Shavit_OnSavePre`, `Shavit_OnSave`, `Shavit_OnCheckpointMenuSelect`, and `Shavit_TeleportToCheckpoint`
- changed czone settings to let all zone types be configurable. made the settings for bonuses apply to every bonus https://github.com/shavitush/bhoptimer/commit/ab73e36a15bc426f4edeec13b8d44e8dffacd522 - changed czone settings to let all zone types be configurable. made the settings for bonuses apply to every bonus https://github.com/shavitush/bhoptimer/commit/ab73e36a15bc426f4edeec13b8d44e8dffacd522