sourcemod/gamedata/sdkhooks.games/engine.mcv.txt
stephanie sappho lenzo f2c30adf5c latest update
2023-11-27 06:09:07 -05:00

167 lines
5.6 KiB
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"Games"
{
"#default"
{
"Offsets"
{
// "[L0/W0] L107 W108 CBaseEntity::Blocked(CBaseEntity*)",
"Blocked"
{
"linux64" "107"
"windows64" "108"
}
// "[L0/W0] L105 W106 CBaseEntity::EndTouch(CBaseEntity*)",
"EndTouch"
{
"linux64" "105"
"windows64" "106"
}
// "[L0/W0] L119 W120 CBaseEntity::FireBullets(FireBulletsInfo_t const&)",
"FireBullets"
{
"linux64" "119"
"windows64" "120"
}
// "[L0/W0] L123 W124 CBaseEntity::GetMaxHealth(void)",
"GetMaxHealth"
{
"linux64" "123"
"windows64" "124"
}
// "[L0/W0] L69 W70 CBaseEntity::OnTakeDamage(CTakeDamageInfo const&)",
"OnTakeDamage"
{
"linux64" "69"
"windows64" "70"
}
// Only seems to exist on bot functions??
// "[L0/W0] L307 W306 CAI_BaseNPC::OnTakeDamage_Alive(CTakeDamageInfo const&)",
// "OnTakeDamage_Alive"
// {
// "windows" "306"
// }
// "[L0/W0] L376 W375 CBasePlayer::PreThink(void)",
"PreThink"
{
"linux64" "376"
"windows64" "375"
}
// "[L0/W0] L377 W376 CBasePlayer::PostThink(void)",
"PostThink"
{
"linux64" "377"
"windows64" "376"
}
// CBaseCombatWeapon::FinishReload ?????
// "[L0/W0] L294 W296 CBaseCombatWeapon::FinishReload(void)",
"Reload"
{
"linux64" "294"
"windows64" "296"
}
// "[L0/W0] L24 W24 CBaseEntity::SetTransmit(CCheckTransmitInfo *,bool)",
"SetTransmit"
{
"linux64" "24"
"windows64" "24"
}
// "[L0/W0] L19 W19 CBaseEntity::ShouldCollide(int,int)",
"ShouldCollide"
{
"linux64" "19"
"windows64" "19"
}
// "[L0/W0] L32 W27 CBaseEntity::Spawn(void)",
// "[L0/W0] L26 W26 CBaseCombatCharacter::Spawn(void)",
"Spawn"
{
"linux64" "26"
"windows64" "26"
}
// "[L0/W0] L103 W104 CBaseEntity::StartTouch(CBaseEntity*)",
"StartTouch"
{
"linux64" "103"
"windows64" "104"
}
// "[L0/W0] L53 W55 CBaseEntity::Think(void)",
"Think"
{
"linux64" "53"
"windows64" "55"
}
// "[L0/W0] L104 W105 CBaseEntity::Touch(CBaseEntity*)",
"Touch"
{
"linux64" "104"
"windows64" "105"
}
// "[L0/W0] L67 W68 CBaseEntity::TraceAttack(CTakeDamageInfo const&,Vector const&,CGameTrace *)",
"TraceAttack"
{
"linux64" "67"
"windows64" "68"
}
// "[L0/W0] L102 W103 CBaseEntity::Use(CBaseEntity*,CBaseEntity*,USE_TYPE,float)",
"Use"
{
"linux64" "102"
"windows64" "103"
}
// "[L0/W0] L158 W157 CBaseEntity::VPhysicsUpdate(IPhysicsObject *)",
"VPhysicsUpdate"
{
"linux64" "158"
"windows64" "157"
}
// "[L0/W0] L299 W298 CBaseCombatCharacter::Weapon_CanSwitchTo(CBaseCombatWeapon *)",
"Weapon_CanSwitchTo"
{
"linux64" "299"
"windows64" "298"
}
// "[L0/W0] L292 W291 CBaseCombatCharacter::Weapon_CanUse(CBaseCombatWeapon *)",
"Weapon_CanUse"
{
"linux64" "292"
"windows64" "291"
}
// "[L0/W0] L296 W295 CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon *,Vector const*,Vector const*)",
"Weapon_Drop"
{
"linux64" "296"
"windows64" "295"
}
// "[L0/W0] L293 W292 CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon *)",
"Weapon_Equip"
{
"linux64" "293"
"windows64" "292"
}
// "[L0/W0] L297 W296 CBaseCombatCharacter::Weapon_Switch(CBaseCombatWeapon *,int)",
"Weapon_Switch"
{
"linux64" "297"
"windows64" "296"
}
}
}
"#default"
{
"Offsets"
{
"EntityListeners"
{
// 49159
// 98322
"windows" "196644"
"linux64" "49159"
}
}
}
}