Commit Graph

39 Commits

Author SHA1 Message Date
Rushaway
ee41205361
Revert "fix(detour): null pointer checks, CI" (#6)
* Revert "fix(detour): null pointer checks, CI (#5)"

This reverts commit 9cdce6c837.
2024-10-17 12:59:53 +09:00
Rushaway
9cdce6c837
fix(detour): null pointer checks, CI (#5) 2024-10-09 08:29:04 +09:00
Rushaway
fc2061e6fe
feat: ladder gravity and point_viewcontrol (#3) 2024-06-23 12:49:39 +02:00
maxime1907
108f39d208 feat: add github ci 2022-09-17 18:50:36 +02:00
maxime1907
cd2d93cde7 Add ambuild 2.2 compat, Rename gamedata from CSSFixes.txt to CSSFixes.games.txt 2022-09-17 17:26:01 +02:00
BotoX
b6c9f2295b fixes/update from xen 2022-08-07 23:34:41 +02:00
BotoX
12aaa22edf Additions from xen 2021-07-03 23:57:27 +02:00
BotoX
9c8e3a2fcb fix signatures for cs:s update (thanks to Neon)
add new function call scanning/patching feature + multiple signature patching
2021-07-03 23:04:06 +02:00
BotoX
e93a5f5be3 update for latest sourcemod + ConMsg flood explot fix (thx Neon + backwards) 2021-06-03 18:52:33 +02:00
BotoX
8301f5cbe4 CSSFixes: remove some stuff into new extension PhysHooks 2019-12-18 11:55:42 +01:00
BotoX
89038b6fb7 Use bitfields instead of char arrays, make natives more useful for blocking TriggerMoved and SolidMoved. 2019-11-17 18:28:39 +01:00
BotoX
bbeeb7ac9e hide fakeclients in userinfo stringtable 2019-11-03 22:18:17 +01:00
BotoX
f6465af475 Add team as negative index (-2, -3) to PhysboxToClientMap 2019-10-17 11:53:08 +02:00
BotoX
868c38d1bd fix point_viewcontrol 2019-10-15 18:54:35 +02:00
BotoX
e76100cf3e possibly fix weird crash? 2019-10-12 18:19:29 +02:00
BotoX
0e5ac05181 fix 2019-10-10 15:33:52 +02:00
BotoX
84abf1fd42 PhysboxToClientMap 2019-10-08 18:08:24 +02:00
BotoX
6fb0cb8528 FilterTriggerTouchPlayers 2019-10-07 23:59:59 +02:00
BotoX
82524e5598 FilterClientEntityMap 2019-10-05 15:16:35 +02:00
BotoX
fc8f951a43 Add FilterSolidMoved 2019-10-04 11:17:47 +02:00
BotoX
24d393584e Add BlockSolidMoved 2019-10-03 17:29:36 +02:00
BotoX
668a79e345 Add FilterTriggerMoved native.
Add OnPrePlayerThinkFunctions and OnPostPlayerThinkFunctions forward.
2019-10-01 18:49:38 +02:00
BotoX
f017a93ab3 Revert "1.9-dev"
This reverts commit f46bc0ff90f6e5db3b220b803583228d67398420.
2019-09-25 21:09:32 +02:00
BotoX
e3852db68c cleanup 2019-09-25 21:05:37 +02:00
BotoX
cb10b641bd 1.9-dev 2018-08-08 19:47:33 +02:00
BotoX
6682b0257a fix build on latest sourcemod 2018-02-11 18:50:26 +01:00
BotoX
d49937950d fix mistake 2017-09-26 15:06:41 +02:00
BotoX
ce1e8be9c8 minor code change 2017-09-25 22:47:39 +02:00
BotoX
cf06a07f24 Add OnBroadcastSound forward. 2017-08-04 09:28:58 +02:00
BotoX
b8a5207414 Add: Shoot&Knife through teammates
Fix entity simulation order to be random for more .. randomness
2017-07-05 23:10:12 +02:00
BotoX
f00a06f7e3 Filter teammates in bullet penetration filter
Refactor variable names
2017-01-30 18:59:50 +01:00
BotoX
060f646038 Dhooks2+SourceHooks was at fault. 2016-12-19 08:26:58 +01:00
BotoX
a44b5174ca Only change info_player_terrorist to info_player_counterterrorist.
Try stupid malloc thing because fucking dlclose doesn't unload the library?!?!?!?!?!?!??
2016-12-19 03:31:42 +01:00
BotoX
cc012e8ef7 All spawnpoints are CT spawnpoints now, spawnpoints will only be selected from CT spawnpoints.
Only TerminateRound(GameCommencing) when both teams were empty.
Fix crash on addoutput angle
2016-12-18 02:08:25 +01:00
BotoX
7f56360ee9 Add forwards for Physics_RunThinkFunctions 2016-12-16 23:45:05 +01:00
BotoX
04b749e985 Make trigger_multiple run full physics code after every wait cycle to work around engine limitation. 2016-12-04 14:08:20 +01:00
BotoX
fb39ae0f3c Do not spawn edicts for spawnpoints (info_player_*)
Filter players from +use Trace to prevent button stacking
2016-08-18 06:41:58 +02:00
BotoX
5119344c7d fix warning on some compilers 2016-07-11 15:39:05 +02:00
BotoX
dbff71cc89 initial commit 2016-05-12 16:10:42 +02:00