shavit
2ab6c57e1f
Refactored whole plugin to use enum structs
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SourceMod 1.10 is now a requirement.
2018-12-24 00:31:50 +02:00
shavit
fd44ba68b6
Fixed out of bounds error in Shotgun Shot sound hook
2018-12-23 20:41:11 +02:00
shavit
7e8eb0c861
Fixed classname not resetting bug
2018-12-07 07:47:28 +02:00
shavit
0de22f4026
Fixed naming and CS:GO offset for CCSPlayer::GetPlayerMaxSpeed
2018-12-07 07:45:24 +02:00
shavit
e77478d159
monkaS
2018-11-28 22:47:12 +02:00
shavit
fc69bd38ab
fixed target/classnames not saving what the frick how did i forget this
2018-11-28 22:42:51 +02:00
shavit
2b0e549150
fixed cpmenu next button
2018-10-12 23:21:33 +03:00
shavit
d1d594503e
Dropped dynamic arrays for strings, unless necessary.
2018-09-23 04:16:23 +03:00
shavit
6d7980c035
Fixed exploit that allowed you to escape practice mode in segmented run.
2018-09-14 10:49:50 +03:00
shavit
b473265a3b
Fixed teleporting to stolen CP from start zone not showing alert.
2018-09-14 01:53:57 +03:00
shavit
90cd1ba53c
Fixed shavit_misc_prespeed 4.
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Set to 4 and combine with shavit_core_nozaxisspeed 1 to get the same behavior that SourceCode timer has.
2018-09-13 23:06:57 +03:00
shavit
791fc7c3b3
fixed memory leak with cps
2018-09-13 22:41:14 +03:00
shavit
5a933fd135
Fixed segmented CPs and made !save match !cp's save behavior.
2018-09-13 22:04:44 +03:00
shavit
a584082fd7
bandaid fix for checkpoint theft exploit
2018-08-10 17:23:55 +03:00
shavit
fbf7736ae1
fixed menu saving
2018-07-09 02:49:36 +03:00
shavit
ea339ed6c7
rewrote some of the save/tele code
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for the 100000000th time
2018-06-29 00:50:56 +03:00
shavit
15a36a2e2f
cya basevelocity (fix for prediction issue)
2018-06-28 19:12:43 +03:00
shavit
519756bd70
fixed the !save issues
2018-06-28 19:07:37 +03:00
shavit
36b4ed4a94
Fixed !save behaving differently from the !cp menu option.
2018-06-23 11:36:33 +03:00
shavit
74239a3639
Fixed wrong classname variable in CP saving.
2018-06-23 11:27:33 +03:00
shavit
682932ed2e
Changed velocity in misc to use vecAbsVelocity
2018-06-23 11:26:43 +03:00
shavit
1cd46a71c2
(untested) Added base velocity saving
2018-05-14 03:16:56 +03:00
shavit
fca8eccdcc
Changed ArrayList sizes to 32 bytes instead of cells.
2018-05-14 03:16:00 +03:00
shavit
f872a39981
Removed viewangle hijacking from CPs as we record real viewangles now.
2018-05-13 21:17:19 +03:00
shavit
26493c85a8
Fixed invalid client error on CP save.
2018-05-13 21:17:00 +03:00
shavit
535fee9785
Changed m_vecAbsVelocity to m_vecVelocity.
2018-05-13 21:16:50 +03:00
shavit
11c1e67933
Added shavit_misc_maxcp and shavit_misc_maxcp_seg.
2018-05-13 21:16:31 +03:00
shavit
cbb1af3bd0
Made CP save targetname/classname, both are very efficient now!
2018-05-13 21:16:06 +03:00
shavit
cc6b622d54
Added shavit_hud_speclist for HUD's spectator list.
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Who to show in the spectators list?
* 0 - everyone
* 1 - all admins (admin_speclisthide override shavit_misc_speclist to bypass)
* 2 - players you can target
2018-05-08 16:26:53 +03:00
shavit
7e5f9c7c85
Added shavit_misc_speclist for misc's !speclist
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Who to show in !specs?
* 0 - everyone
* 1 - all admins (admin_speclisthide override shavit_misc_speclist to bypass)
* 2 - players you can target
2018-05-08 15:58:12 +03:00
shavit
e3c8aaed70
Ensured SCPs with deleted replay data are gone.
2018-05-08 15:51:29 +03:00
shavit
d9222adaa3
Changed clan tag {time} to display only at 1 second or above.
2018-05-08 15:42:53 +03:00
shavit
a0c13d466c
Fixed possible memory leak.
2018-05-07 18:24:27 +03:00
shavit
2cd0d3e2db
Pop up SCP menu when changing from a segmented style.
2018-05-04 14:15:28 +03:00
shavit
e5ab100053
Fixed checkpoints triggers exploit and bumped version to 2.1.1.
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Thanks @SlidyBat :)
2018-05-03 15:58:41 +03:00
shavit
e357131299
Changed weapon removal method.
2018-05-02 12:34:11 +03:00
shavit
a82a983b52
Fixed weapon cleanup when dropped by disconnected players.
2018-05-02 10:52:05 +03:00
shavit
fa78e70dbb
Fixed manually going to spectator team.
2018-05-02 09:54:15 +03:00
shavit
ee713d829f
Respect mp_humanteam in jointeam hook.
2018-05-02 09:45:12 +03:00
shavit
96bf46fdb9
Allow menu to reopen in case of missing frame array.
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If you ever see this error happen and know how to reproduce it, report ASAP.
2018-05-01 22:31:04 +03:00
shavit
f8b5b1ef52
Adjusted max segmented CPs to 10.
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In order to save server memory when many players are doing segmented runs.
2018-05-01 22:27:05 +03:00
shavit
66a2820808
Fixed segmented CP exploit 2.
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Thanks @cytrus224.
You could borrow others' CPs on segmented styles and use their route.
2018-05-01 22:15:03 +03:00
shavit
647701c28d
Fixed segmented CP exploit 1.
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Thanks @kidfearless.
Bug allowed you to build up speed unintentionally in segmented runs.
2018-05-01 22:10:50 +03:00
shavit
91696294c4
Fixed memory leak and a bug with segmented checkpoints.
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The bugs allowed you to save more than 25 segmented checkpoints, and create replay data over the existing data which caused a memory leak.
2018-04-30 12:42:14 +03:00
shavit
afe0a261a7
Added segmented run support with replay integration.
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Use `segments` in the `specialstring` property to enable segmented checkpoints.
2018-04-30 12:04:48 +03:00
shavit
43727c15fe
Micro optimization in spawn point generation.
2018-04-28 09:41:50 +03:00
shavit
26a5e946cb
Reworked gun shot muting behavior + TF2 support.
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* TF2 is now supported for gun shot muting.
* The parameter mismatch issue in CS:GO is now fixed.
* Now gun shots will be muted for you only when you use !hide. Everyone else's gun shots except your own and of the player you spectate will be muted.
2018-04-15 21:56:31 +03:00
shavit
de78f1ceb0
Also use m_bDucking for CS:GO.
2018-04-06 03:38:15 +03:00
shavit
7ff9f4e2a8
Fixed teleporting to ducked CPs in both CS:S/CS:GO.
2018-04-06 01:35:34 +03:00
shavit
29df19b1b3
Adjusted misc's description.
2018-04-06 01:34:52 +03:00