Commit Graph

165 Commits

Author SHA1 Message Date
rtldg
2beb4dc2ec write nav mesh for potential workshop maps 2021-03-29 14:26:54 +00:00
rtldg
01c0ab9639 preemptively add some stuff for the next replay version format 2021-03-25 04:57:17 +00:00
rtldg
56c3b2af00 +some natives +less resizing for player frames arraylist 2021-03-25 02:05:25 +00:00
rtldg
abb7cbc052 make cloned replay data be owned by the calling plugin 2021-03-25 01:19:21 +00:00
rtldg
807cbc6dfe add some checks so infinite dynamic bots can't be spawned in 2021-03-25 01:18:31 +00:00
rtldg
78ecccf7c4 change some cvar defaults 2021-03-23 10:14:34 +00:00
rtldg
ac784cb7b8 make looping bots spawn when a replay is made 2021-03-23 08:35:52 +00:00
rtldg
dc13f2bdd2 fix replay bugs from bot_quota that only happen on csgo... hopefully this doesn't break it on css now xd 2021-03-23 06:54:25 +00:00
rtldg
84a4f10f22 fix some new replay errors that happen on csgo 2021-03-23 05:45:46 +00:00
rtldg
db575c577b accidentally undid a change 2021-03-22 06:51:27 +00:00
rtldg
916f141c48 rename some variables and stuff 2021-03-22 06:45:02 +00:00
rtldg
8d4ffd443b ReplayStatus/ReplayType -> int. +Shavit_StartReplayFromFrameCache(), +Shavit_StartReplayFromFile(). change replay file reading so i can have a replayfile_header_t which can be used to read stuff in DeleteReplay easier 2021-03-22 05:59:33 +00:00
rtldg
cb63c59352 add Shavit_GetReplayButtons() and fix error in #1033 2021-03-21 09:16:07 +00:00
rtldg
1d4128d874 reorder tickrate grabbing in shavit-replay 2021-03-21 08:37:44 +00:00
rtldg
e9db6dcb02 add Shavit_GetReplayStarter 2021-03-21 02:10:41 +00:00
rtldg
32d5861d04 remove unnecessary if statement 2021-03-19 12:09:50 +00:00
rtldg
c59a2af012 fix some errors in shavit-replay.sp 2021-03-19 10:58:39 +00:00
rtldg
9e43f67fc3 add looping, dynamic, and prop replay bots
changed natives:
Shavit_OnReplayStart, Shavit_OnReplayEnd, Shavit_GetReplayBotFirstFrame, Shavit_GetReplayBotIndex,
Shavit_GetReplayBotCurrentFrame, Shavit_GetReplayTime, Shavit_GetReplayStatus, Shavit_StartReplay

added natives:
Shavit_IsReplayEntity

thanks carnifex for telling me how to make replay props
2021-03-19 03:03:24 +00:00
rtldg
bf7f68faec change all menus to display for at least 5 minutes 2021-03-14 00:03:10 +00:00
KiD Fearless
9dde6c1b06 Remove base.nav and write nav meshes manually
Co-authored-by: rtldg <55846624+rtldg@users.noreply.github.com>
2021-03-13 20:53:04 +00:00
rtldg
8b48ae8c91 add velocity difference
Shavit_GetClosestReplayTime(client, style, track) -> Shavit_GetClosestReplayTime(client)
+ Shavit_GetClosestReplayStyle(client)
+ Shavit_SetClosestReplayStyle(client, style) // to be used eventually for allowing you to change replay style to compare to
+ Shavit_GetClosestReplayVelocityDifference(client, threeD)
+ shavit_replay_timedifference_tick
2021-03-13 08:19:51 +00:00
rtldg
65f58219bd misc changes & stockify GetSpectatorTarget 2021-03-07 03:25:56 +00:00
rtldg
5f59c57c4f brackets and oversights 2021-03-06 09:54:03 +00:00
rtldg
ee11fa10d4 add Shavit_DeleteWR. refactor run deletion & wipeplayer 2021-03-04 05:53:41 +00:00
Joe
83b82f2355
Merge pull request #1016 from deadw1nter/delete_replay
Add map name check to DeleteReplay
2021-03-04 05:19:20 +00:00
rtldg
62862ec2b5 fix persistent_data_t frames being cleared early 2021-03-02 03:12:25 +00:00
Joe
b62352835f
Merge branch 'very_good_yes' into delete_replay 2021-03-01 02:12:30 +00:00
Joe
025e35397b
Merge pull request #1020 from rtldg/replay-file-stealing2
add timestamp to finish-forwards. add Shavit_ShouldSaveReplayCopy and Shavit_OnReplaySaved
2021-03-01 02:05:02 +00:00
rtldg
0e5eef338d newline + path -> sPath 2021-02-28 00:38:47 +00:00
Joe
27dfcd740f add timestamp to finish-forwards. add Shavit_ShouldSaveReplayCopy and Shavit_OnReplaySaved 2021-02-27 19:39:21 +00:00
hermansimensen
423c7299d3 Fix bad replay playback time. 2021-02-26 21:53:56 +01:00
deadw1nter
6ae4ce15d9 Add mapname param to OnWRDeleted 2021-02-24 20:04:34 +08:00
deadw1nter
5eb1c9ab1a Add map name check in DeleteReplay 2021-02-24 10:56:38 +08:00
kidfearless
98af2b4a51 Removed shavit_getstylesettings from shavit-replay 2020-12-04 07:12:04 -07:00
Joe
a1e60b39fa
Multiple bonuses (#982)
* cleanup GetTrackName()

* a few more changes to change mod_zone_bonus & add Track_Bonus_Last

* fix undefined symbol sTrack

* fixup !bwr for multiple bonuses

* fix GetTrackName() after I broke it

* add bonus number param to help text of sm_bwr

* fix !wr after I broke it adding !bwr [bonus number]

* ignore checkpoint zones for now because nothing is ready for them

* update points for bonus #2 through #8 at same time

so instead of something like `9 (track count) * 22 (style count)` queries, it'll do `3 (main, bonus1, rest of bonuses) * 22 (style count)` queries and the rest of the bonuses on the recalc all in the same query
2020-11-30 09:40:45 -07:00
Joe
080c64f8b9
fix ApplyFlags for the replay bot (#977) 2020-11-30 09:37:11 -07:00
KiD Fearless
77676db8ed Tidy up dynamic time difference so that both cheap and expensive methods are available.
dynamic time difference is now disabled by default, and will be using a shortened convar name. it is reccomended that if you do use the cheap method to set it to 2 or 3 as not having an early reference point was the main cause for time skipping.
2020-11-14 07:45:42 -07:00
kidfearless
c52c3c3e79
Add account id validation when deleting replays
* Fixed bugs

* Make it optional

* no empty line

* Update shavit-core.sp

* How can I didn't notice this before
2020-11-10 12:40:53 -07:00
KiD Fearless
b20a2c6762 Update documentation and change some verbage 2020-11-10 12:40:06 -07:00
Joe
e1e7d3bf2e
Don't include preframe count for dynamic time diff (#971)
"Also, when you go back to startzone (not with !r) your dynamic time is not back to 0 when you have more than 10 seconds on the timer (you can have even 30 on it, walk back to startzone, walk out and it will show -10 sec on dynamic timer right away)."
2020-10-17 14:17:12 -06:00
Joe
a4f471479c
grab Z from replay origin for dynamic time diff (#970) 2020-10-17 09:00:41 -06:00
Joe
50805a5d8d
just spectate the bot 4head (#969) 2020-10-15 09:20:46 -06:00
KiD Fearless
596c631861 Revert "begin moving persist replay frames out of shavit-misc"
This reverts commit d2cfeeebda.
2020-10-04 07:47:56 -06:00
Q
d4d51c752d Fixed bugs 2020-08-20 09:44:27 +08:00
KiD Fearless
d2cfeeebda begin moving persist replay frames out of shavit-misc 2020-08-09 13:49:54 -06:00
KiD Fearless
f417730b01 fixup GetClosestReplayTime part 1 2020-08-02 21:13:52 -06:00
KiD Fearless
03775a910f Add convar for max search length for dynamic time differences 2020-07-25 19:48:55 -06:00
KiD Fearless
1e53a1ab81 Optimize Shavit_GetClosestReplayTime 2020-07-25 19:41:51 -06:00
KiD Fearless
f0ecfaf2a7 Add preframe sanity check 2020-07-11 16:58:26 -06:00
Herman Simensen
dec640f2b4
New timer method, tick fractions & StartReplay native (#931)
* Add Convar to restrict noclip in start zone

* remove unused translation file

* Require the enum struct size to be passed to natives

This should hopefully prevent Invalid memory access from plugins compiled on older version of the timer. If an enum struct is changed then plugins compiled on older version of the timer will be forced to be recompiled to match the version they are using.

* Fix save states not tracking preframes

Misc. name changes for natives. And a somehow possible exception fixed when getting a record.

* Add hitbox/center mass cvar (#930)

* Add optional cvar for player center of mass/player hitbox for touching zones

* 2.5.7a Final Changes

fix spelling mistake
add missing optional native
tabify spaces

* Tick offsets, new timing method

Added the tick fraction system from Momentum Mod. Timer is now run within ProcessMovement

* Add StartReplay Native

* Remove debug code

* remove extra gamedata

* Change Hook To Post.

* Increment version

Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
Co-authored-by: Nairda <38843773+Nairdaa@users.noreply.github.com>
2020-07-08 18:00:28 -06:00