shavit
3e558558b0
Merge pull request #629 from shavitush/very_good_yes
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v2.1.0
2018-05-02 12:38:14 +03:00
shavit
e357131299
Changed weapon removal method.
2018-05-02 12:34:11 +03:00
shavit
8c25086471
Added perfect jump% measuring for scroll styles.
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* Added `oldtime` and `perfs` parameters for forwards that missed them.
* Added `iMeasuredJumps` and `iPerfectJumps` to snapshots.
* Added a database migration to add `perfs` column.
* Added perfect jumps% to CS:S keyhint HUD. Not necessary in CS:GO due to annoying limitations.
* Added perfect jumps% to WR menu.
* Added `Shavit_GetPerfectJumps` native.
2018-05-02 12:21:38 +03:00
shavit
8861c388fe
Added record count in !delete menu, disabled buttons when unnecessary.
2018-05-02 10:56:21 +03:00
shavit
a82a983b52
Fixed weapon cleanup when dropped by disconnected players.
2018-05-02 10:52:05 +03:00
shavit
799d6ba65b
Added replay deletion to admin menu.
2018-05-02 10:30:44 +03:00
shavit
c1b93bfdff
Opt-in to per-plugin adminmenu integration rather.
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Rather than creating the category via core and then adding items on it.
2018-05-02 10:23:43 +03:00
shavit
fa78e70dbb
Fixed manually going to spectator team.
2018-05-02 09:54:15 +03:00
shavit
0c59af68f1
Always respect shavit_replay_defaultteam.
2018-05-02 09:45:42 +03:00
shavit
ee713d829f
Respect mp_humanteam in jointeam hook.
2018-05-02 09:45:12 +03:00
shavit
96bf46fdb9
Allow menu to reopen in case of missing frame array.
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If you ever see this error happen and know how to reproduce it, report ASAP.
2018-05-01 22:31:04 +03:00
shavit
f8b5b1ef52
Adjusted max segmented CPs to 10.
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In order to save server memory when many players are doing segmented runs.
2018-05-01 22:27:05 +03:00
shavit
99335a54f2
Fixed memory leak with Shavit_SetReplayData.
2018-05-01 22:25:29 +03:00
shavit
66a2820808
Fixed segmented CP exploit 2.
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Thanks @cytrus224.
You could borrow others' CPs on segmented styles and use their route.
2018-05-01 22:15:03 +03:00
shavit
647701c28d
Fixed segmented CP exploit 1.
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Thanks @kidfearless.
Bug allowed you to build up speed unintentionally in segmented runs.
2018-05-01 22:10:50 +03:00
shavit
f30a99fa14
Fixed a bug when loading a state after finishing the map.
2018-04-30 13:07:56 +03:00
shavit
91696294c4
Fixed memory leak and a bug with segmented checkpoints.
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The bugs allowed you to save more than 25 segmented checkpoints, and create replay data over the existing data which caused a memory leak.
2018-04-30 12:42:14 +03:00
shavit
49d1dc0deb
oops
2018-04-30 12:33:00 +03:00
shavit
4712edc803
Bumped version to 2.1.0
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This is a very quick jump from 2.0.3, but segmented runs were something that was requested for very long time so it's justified.
2018-04-30 12:07:41 +03:00
shavit
eb2cb387a9
Added Segmented style to default setup.
2018-04-30 12:05:13 +03:00
shavit
afe0a261a7
Added segmented run support with replay integration.
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Use `segments` in the `specialstring` property to enable segmented checkpoints.
2018-04-30 12:04:48 +03:00
shavit
41c2136b42
Added Shavit_HijackAngles.
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This native hijacks the replay recording so that the current tick will have your desired angles recorded to the replay data.
2018-04-30 11:51:50 +03:00
shavit
499a395baf
Added shavit_replay_botshooting.
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This cvar can allow you to disable attacking buttons for bots. 0 will make the bots not press mouse1/mouse2 at all. 1 will only allow shooting, 2 will only allow right clicking and 3 will allow everything.
2018-04-30 01:10:51 +03:00
shavit
c294408c43
Merge pull request #625 from shavitush/very_good_yes
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New updates
2018-04-30 00:36:42 +03:00
shavit
a03fc893c0
Bumped version to 2.0.3
2018-04-30 00:35:13 +03:00
shavit
f01ff69841
Merge branch 'master' into very_good_yes
2018-04-30 00:34:33 +03:00
shavit
050a77ca0a
Merge remote-tracking branch 'origin/master'
2018-04-30 00:34:25 +03:00
shavit
b5f0f7b4c0
Fixed an issue where players get a wrong rank when actually unranked.
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Thanks Nairda for finding this!
2018-04-30 00:34:14 +03:00
shavit
fc94d563f1
Merge pull request #626 from strafe/typos
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Typos
2018-04-28 19:29:05 +03:00
strafe
e90b847f08
Typos
2018-04-28 17:19:13 +01:00
shavit
fb18240253
Reworked sounds to emit properly in CS:GO.
2018-04-28 09:53:58 +03:00
shavit
b7db4b55c3
Scaled slide zones scale with speed/gravity.
2018-04-28 09:53:33 +03:00
shavit
43727c15fe
Micro optimization in spawn point generation.
2018-04-28 09:41:50 +03:00
shavit
f63a05f2a9
Added documentation for Shavit_HasStyleAccess.
2018-04-26 18:59:30 +03:00
shavit
fabc24ca6f
Added style permissions. ( #622 )
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* Added `Shavit_HasStyleAccess` native.
* Added `permissions` setting to styles. Use like "p;style_tas" for example. First section is the flag needed, and the second section is the override for it.
2018-04-26 18:56:31 +03:00
shavit
a066507213
Merge pull request #619 from shavitush/begone_bugs
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Begone bugs! (v2.0.2)
2018-04-19 09:09:34 +03:00
shavit
daa04fbf21
Bumped version to 2.0.2
2018-04-19 03:40:20 +03:00
shavit
3681cb2f3d
Added shavit_core_defaultstyle.
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Usage: style ID. Add an exclamation mark as the prefix to ignore style coookies.
2018-04-19 03:38:16 +03:00
shavit
e2e60bdc70
Code style adaptions.
2018-04-15 21:56:48 +03:00
shavit
26a5e946cb
Reworked gun shot muting behavior + TF2 support.
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* TF2 is now supported for gun shot muting.
* The parameter mismatch issue in CS:GO is now fixed.
* Now gun shots will be muted for you only when you use !hide. Everyone else's gun shots except your own and of the player you spectate will be muted.
2018-04-15 21:56:31 +03:00
shavit
a4ecd879b9
Fixed 'to rank' parameter for pecentile ranking.
2018-04-15 21:22:50 +03:00
shavit
de78f1ceb0
Also use m_bDucking for CS:GO.
2018-04-06 03:38:15 +03:00
shavit
7ff9f4e2a8
Fixed teleporting to ducked CPs in both CS:S/CS:GO.
2018-04-06 01:35:34 +03:00
shavit
29df19b1b3
Adjusted misc's description.
2018-04-06 01:34:52 +03:00
shavitush
0f0628719c
Added proper ducktime for checkpoints (CS:S).
2018-03-31 19:52:14 +03:00
shavitush
5ddbbdcede
Fixed built-in triggers not saving spawn point before map changes.
2018-03-31 19:38:56 +03:00
shavitush
8c706c3699
Added .vscode/tasks.json to gitignore.
2018-03-30 14:55:45 +03:00
shavit
739562216d
Fix main track replay HUD looking terrible after the CS:S HUD fix.
2018-03-24 03:02:33 +03:00
shavit
b41db94b87
what the fuck sourcemod
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this commit fixes an issue where you sometimes don't see the current chat title selected in the chat ranks menu
why does it happen? i don't know, i have no idea at all..
2018-03-24 03:02:15 +03:00
shavit
b38795cfcf
Check for custom title flag continuously rather than cache it. ( #608 )
2018-03-24 02:06:16 +03:00